Created by Sydney Fillipi

Music by Chan Walrus

Voiceover by Renzyq19

Sound Effects from

- Design Profile & Document -

What is OPIA?

OPIA is a cutscene for an infinite runner of the same name. 


In the underwater city of Opia, Paralian, a prisoner, tries to escape before the guardian destroys the city for good.

Mood Board

OPIA Mood Board.jpg

The overall feel of OPIA is dark and mysterious. The art style was inspired by the art deco era that was prevalent in the 1920s but also took on a more futuristic aspect with hints of steampunk. The ocean inspired the main colors due to Opia being an underwater city. However, yellow is more representative of the light-based elements. 

Concept Art

All concept art was created with Procreate for the iPad Pro and the Apple Pencil. 

Paralian Concept Art

Paralian Concept Art

Paralian Concept Art

Monster Concept Art

Enivronment FInal.JPG

Environment Concept Art

Prop Concept Art


Script 1.png
Script 2.png

Final Art

All final artwork was created with Adobe Illustrator.

Paralian and the Scientist have the same basic structure; however, in the final animation, the Scientist is taller and thinner. 

Paralian Vector Art 3 - After

Paralian Final Art

Scientist Vector Art 3 - After Effects.p

Scientist Final Art

Villain Design 4 - After Effects.png

Monster Final Art

Prop Drawing - Light - After Effects.png

Prop Final Art

Screen Shot 2018-12-02 at 1.26.49 AM.png

Environment 1

Screen Shot 2018-12-02 at 1.27.09 AM.png

Environment 2

Screen Shot 2018-12-02 at 1.27.36 AM.png

Environment 3


Storyboard Drafrt Cutscene Opia.JPG

Rough Storyboard

Final Storyboard


The animatic and final animation were created with Adobe After Effects.


The animatic was created with the storyboard images to determine the timing of the animation before the final artwork was implemented.

Final Thoughts

The overall animation turned out very well. The process was long. However, the pay off was worth it.


I particularly liked the artwork and the voice over. The artwork was very consistent and interesting because it avoided the use of lined shapes. 


Things I wished I could have done differently include the timing of specific movements as well as streamlining the plot more.

To watch the final animation, return to the top of the page!